The sound that is played when alpha goes above threshold
(if it’s a “go” or below threshold if it’s a “stop”) is the file
“sayalpha.wav.” The corresponding theta sound is
“saytheta.wav.” Both files are in c:\brainm.20.
There are 8 files:
saydelta.wav
saytheta.wav
sayalpha.wav
saylobeta.wav
saybeta.wav
sayhibeta.wav
saygamma.wav
sayuser.wav
You can put any sound you like into these files. Look
on the 2.0 CD in the directory “contrib/Sound Files” for
some to try. There are some nice water sounds there,
birds, etc. Verde is the verde river, nice river sounds.
Some of the sounds are rather amusing. Simply rename
any file to “sayalpha.wav” or “saytheta.wav” and put it
into the directory c:\brainm.20 it will be used by the software.
We do not have an automated sound “selector” yet.
This will give you the “wave” sound which is a snippet
of sound, each time you go over threshold. I prefer to keep
the thresholds high for this, or there is too much sound.
Autothresholding with percents set at 80% or even 90%
should work well.