BrainCats 2.0 builds off the familiar BrainCats game for Brainmaster. New to this version is a brandnew, revamped graphical userinterface; the ability to select one’s cat, which then runs according to the feedback of user; the ability to select one’s length of race; the ability to specify the difficulty of the race; and a range of reward feedback in the form of trophies, sounds, and changes in the graphical interface.
Disclaimer: The content below was generated with the assistance of AI and then reviewed and edited by BrainMaster Technologies, Inc. It is provided for educational and informational purposes only and does not constitute medical advice.
Overview of BrainCats 2.0 #
BrainCats 2.0 is an updated and enhanced version of the original BrainCats game used in BrainMaster systems. The new version introduces a redesigned graphical interface, customizable user settings, selectable player avatars (cats), adjustable race lengths, difficulty scaling, and expanded reward feedback elements including trophies, animations, and sound cues .
Key Interface Features #
Start Screen Options #
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Select Cat
Users choose a cat avatar that responds directly to their feedback input. Non-selected cats run using automated functions independent of user performance. -
Race Length
Users select among sprint (~30 seconds), standard (~2 minutes), or marathon (~5 minutes) race durations. Non-user cats follow a fixed timing model, while user completion time varies based on feedback consistency. -
Difficulty Setting (0–99)
Difficulty reflects the percent of feedback success required to keep pace with competing cats.-
Example: At difficulty 25, meeting conditions 25% of the time maintains parity; exceeding it increases the chance of winning.
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Sound Control (On/Off)
Multiple sound cues serve as reward feedback, including feline roars, monkey and elephant sounds, and nighttime environment effects. -
Start Race
Begins gameplay once all preferred settings are selected.
Race Screen Features #
Daytime Race Screen #
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Sun Progression
The sun moves across the sky responsive to accumulated race wins; when it sets behind the mountains, the environment transitions to nighttime. -
Trophies
Feedback success triggers animation of trophy icons.
Daytime trophies include ladybugs, hummingbirds, and monkeys.
Each stage contains nine trophies in total. -
Race Borders
Track borders illuminate when the user meets feedback thresholds. -
Statistics
Displays total races run and races won during the session.
Nighttime Race Screen #
Gameplay remains identical to daytime mode; only visual elements change. Trophy themes also update to bees, doves, and elephants.
Result Screen #
After each race, a results display appears for six seconds showing finishing positions and times.
Users may choose to start a new race or select a different cat before restarting .
