BrainAvatar Protocols

This knowledge base article contains different Advanced Protocols created for use in the BrainAvatar 4.0 Series Software.  This article will be added to on a regular basis, so please check back from time to time.

There is another directory of settings files at:  https://www.dropbox.com/sh/dmmp2h9uxhf4x1z/ZkE0FfRkSv

To load these files for use:

  • Download the .BDB2 file
  • Once downloaded move the .BDB2 file to C:\ProgramData\BrainMaster\Settings
  • Once in this location, the Setting Protocol will be available for importing

Here is a brief description on the attached Protocols:

Z-Score PZOKUL with Alpha Enhance Training

Z-Score Portion

  • Z-Scores are rewarded with MIDI Tone (Steel Drums)
  • About The Z-Score Training (On Tab 4)
  • The Upper Threshold is controlled by the U Key or the Upper Threshold Thermometer
  • The Lower Threshold is controlled by the L Key or the Lower Threshold Thermometer
  • The Percent Success that you are looking for is controlled by the C Key
  • Z-Scores (For this version) are the only metric that controls MMP & DVD, as well as the FlashPlayer (This can be updated).
  • Developed for use on 1920 x 1080 Resolution screens.  Can be adjusted for smaller resolution

Alpha Amplitude Portion

  • Alpha Amplitude Enhance Training is rewarded with a Wav sound when all Alpha bands criteria are met.  For another reward, 500 milliseconds must pass.
  • All Alpha Thresholds can be controlled at the same time by the A Key.
  • The Thresholds can be controlled individually by hitting the channel number on the key pad, then the A key, or the Thermometer of the channel that you would like to control.

 

Z-Scores using PZOKUL with PZMOUL and PZMEUL

PZOKUL Portion

  • Z-Scores are rewarded with MIDI Tone (Steel Drums)
  • About The Z-Score Training (On Tab 3)
  • The Upper Threshold is controlled by the U Key or the Upper Threshold Thermometer
  • The Lower Threshold is controlled by the L Key or the Lower Threshold Thermometer
  • The Percent Success that you are looking for is controlled by the C Key
  • Z-Scores (For this version) are the only metric that controls MMP & DVD, as well as the FlashPlayer (This can be updated).]
  • Developed for use on 1920 x 1080 Resolution screens.  Can be adjusted for smaller resolution

PZMOUL Portion

  • PZMO will reward with a .wav sound when both PZMO is above 0 and PZOK is above the C Key for 500 milliseconds
  • The Upper Threshold is controlled by the U Key or the Upper Threshold Thermometer
  • The Lower Threshold is controlled by the L Key or the Lower Threshold Thermometer
  • The Thresholds can be made a constant number by editing this field in Event 6

PZMEUL Portion

  • PZME will reward with a MIDI tone when it goes above its Dynamic Threshold
  • The Upper Threshold is controlled by the U Key or the Upper Threshold Thermometer
  • The Lower Threshold is controlled by the L Key or the Lower Threshold Thermometer
  • The Thresholds can be made a constant number by editing this field in Event 7

 

Z-Scores Using sLORETA Absolute Power-3D Head Map Select

What is different?

  • The training system is identical to the Z-Scores Using sLORETA Absolute Power, with only two differences
  • The ROI being trained is controlled by the ROI that you are viewing on Tab 3 (Z-Score Training)
  • The Band being trained is controlled by the Component that you are viewing on Tab 3 (Z-Score Training)
  • Developed for use on 1920 x 1080 Resolution screens.  Can be adjusted for smaller resolution

 

Z-Score PZOKUL with ROIA - ANI - 3D Head Map Select

What is different?

  • The training system is identical to the Z-Scores Using sLORETA Absolute Power, with only two differences
  • The ROI being trained is controlled by the ROI that you are viewing on Tab 3 (ROI Training)
  • The Band being trained is controlled by the Component that you are viewing on Tab 3 (ROI Training)
  • Developed for use on 1920 x 1080 Resolution screens.  Can be adjusted for smaller resolution

 

Z-Score PZOKUL with ROIA - BrainDX - 3D Head Map Select

What is different?

  • The training system is identical to the Z-Scores Using sLORETA Absolute Power, with only two differences
  • The ROI being trained is controlled by the ROI that you are viewing on Tab 3 (ROI Training)
  • The Band being trained is controlled by the Component that you are viewing on Tab 3 (ROI Training)
  • Developed for use on 1920 x 1080 Resolution screens.  Can be adjusted for smaller resolution

 

HEG Lower Threshold

  • Designed to keep the reading of the amount of heat radiated off your clients forehead above the lower theshold
  • The G Key will be used to increase and decrease the threshold
  • Developed for use on 1366 x 768 Resolution screens.  Can be adjusted for larger resolution screens

 

HEG Upper and Lower Threshold

  • Designed to keep the reading of the amount of heat radiated off your clients forehead between the upper and lower threshold
  • The U Key will be used to increase and decrease the Upper Threshold
  • The G Key will be used to increase and decrease the Lower Threshold
  • Developed for use on 1366 x 768 Resolutions screeens.  Can be adjusted for larger resolution screens

Please Note:  These protocol designs, and all designs provided by BrainMaster Technologies, Inc., are for demonstration and illustration purposes only.  It is the clinician's responsibility to ensure that any designes used provide the intended feedback.

Attached Files

Comments

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